#pragma once

// @generated by torchgen/gen.py from Operator.h

#include <string_view>
#include <tuple>
#include <vector>

// Forward declarations of any types needed in the operator signatures.
// We can't directly include these classes because it will cause circular include dependencies.
// This file is included by TensorBody.h, which defines the Tensor class.
#include <ATen/core/ATen_fwd.h>

namespace at {
namespace _ops {


struct TORCH_API triangular_solve_X {
  using schema = ::std::tuple<at::Tensor &,at::Tensor &> (const at::Tensor &, const at::Tensor &, bool, bool, bool, at::Tensor &, at::Tensor &);
  using ptr_schema = schema*;
  // See Note [static constexpr char* members for windows NVCC]
  static constexpr const char* name = "aten::triangular_solve";
  static constexpr const char* overload_name = "X";
  static constexpr const char* schema_str = "triangular_solve.X(Tensor self, Tensor A, bool upper=True, bool transpose=False, bool unitriangular=False, *, Tensor(a!) X, Tensor(b!) M) -> (Tensor(a!) solution, Tensor(b!) cloned_coefficient)";
  static ::std::tuple<at::Tensor &,at::Tensor &> call(const at::Tensor & self, const at::Tensor & A, bool upper, bool transpose, bool unitriangular, at::Tensor & X, at::Tensor & M);
  static ::std::tuple<at::Tensor &,at::Tensor &> redispatch(c10::DispatchKeySet dispatchKeySet, const at::Tensor & self, const at::Tensor & A, bool upper, bool transpose, bool unitriangular, at::Tensor & X, at::Tensor & M);
};

struct TORCH_API triangular_solve {
  using schema = ::std::tuple<at::Tensor,at::Tensor> (const at::Tensor &, const at::Tensor &, bool, bool, bool);
  using ptr_schema = schema*;
  // See Note [static constexpr char* members for windows NVCC]
  static constexpr const char* name = "aten::triangular_solve";
  static constexpr const char* overload_name = "";
  static constexpr const char* schema_str = "triangular_solve(Tensor self, Tensor A, bool upper=True, bool transpose=False, bool unitriangular=False) -> (Tensor solution, Tensor cloned_coefficient)";
  static ::std::tuple<at::Tensor,at::Tensor> call(const at::Tensor & self, const at::Tensor & A, bool upper, bool transpose, bool unitriangular);
  static ::std::tuple<at::Tensor,at::Tensor> redispatch(c10::DispatchKeySet dispatchKeySet, const at::Tensor & self, const at::Tensor & A, bool upper, bool transpose, bool unitriangular);
};

}} // namespace at::_ops
